Takistan Life USAR/TDF Rules

 

Takistan Life USAR/TDF Rules

Post by RogueOne on Wed Feb 10, 2016 12:26 pm

SPEED LIMITS
The following speeds are to be enforced by the Takistan Defence Force for the absolute safety of the citizens of Rasman and all travelling beyond the city.

Inside major cities:
Small roads: 70/h
Main roads: 85km/h
Outside major cities:
Small roads: 100km/h
Main roads: 130km/h


CRISIS NEGOTIATION
Crisis Negotiation must be handled by a Sergeant or higher. If one is not available, the person with the next highest rank must handle the situation


THE BANK
1. The Bank is illegal for civilians to enter, unless they have been given authorization. If civilians enter without authorization they are to be escorted off-site or arrested if they persist.
2. Helicopters flying over The Bank may be asked to leave and disabled if they refuse.
3. If The Bank is getting robbed, it is encouraged that all available personnel move in to stop it.
4. Nearby military personnel should immediately head to The Bank to assist. Petty crimes can be dropped during a robbery.
5. Lethal force on bank robbers may be used if no other alternative is available. Every option to taze and arrest the person should be made first.
6. USAR/TDF may not fire blindly into the building.
7. USAR/TDF should evacuate the civilians from the building during a robbery.
8. Any civilian who actively makes an attempt to block USAR/TDF from entering the building may be treated as an accomplice.
9. Supervisory military personnel may hire individuals or contract a group of people to work as security guards for the bank. See 'PMC' section for more information.



AVIATION
1. No helicopter can land within city limits. You may land at Rasman Air Base with authorization from the highest ranking officer online.
2. Helicopters may not land on roads.
3. USAR/TDF may temporarily forbid landing at  but it cannot remain closed for a long period of time. (-10 mins)
4. Helicopters cannot fly below 150m over the city without authorization.
5. Helicopters cannot hover over the city. USAR/TDF may only hover over the city if there is an active operation going on.



ILLEGAL AREAS
1. Gang areas are not considered illegal. Thus USAR/TDF may enter without a raid, but may not restrain or stop anyone inside without probable cause/illegal activity. (Talking to the gang NPC is NOT probable cause/illegal activity.)
2. Do not enter an illegal area unless it is part of a raid. see Raiding/Camping.
3. If you chase someone into an illegal area, call for backup.
4. Under no circumstances is an officer allowed to camp any illegal area.



PATROLLING
1. USAR/TDF may patrol the roads and towns searching for abandoned vehicles and terrorist activity.
2. Patrols can be done on foot inside of a town, or in a vehicle when outside.
3. Patrols do not include illegal areas. See Raiding/Camping.
4. Patrols must be done with at least 3 military personnel.



CHECKPOINTS
USAR/TDF are encouraged to setup checkpoints in strategic areas to help combat illegal activity and promote safety on the road.

1. A checkpoint must consist of 3 or more military personnel, utilizing 2 or more vehicles. An ATV does not count as one of the required vehicles, but may still be used.
2. A checkpoint can not be setup within 300m of an illegal area. Basically, you cannot set one up on top of an illegal area.
3. Checkpoints may only be setup on roads, but it does not have to be on a crossroad.
4. Checkpoints do not have to be marked on the map. But it does help other cops for reference.

Proper Border Checkpoint Procedure:

MUST CONSIST OF 3 OR MORE USAR MEMBERS

1. Have the driver stop the vehicle at a safe distance and turn off the engine.
2. Ask the driver and any passengers if they have any weapons.
3. Ask the driver and any passengers to exit the vehicle. If they have weapons, do not immediately restrain them when they get out, tell them to lower their weapons and given them a reasonable amount of time to do so.
4. Ask them where they are headed to and from.
5. Ask for their passport and if they will submit to a search.
6. If they allow a search, you may restrain them and search them.
7. If they do not submit to a search, you must give them warning they will be arrested if they do not comply.
8. After the search is done, you may allow them to re-enter their vehicle and drive away.
9. In case anything illegal is found, the person may be ticketed or arrested depending on the crime.
10. Refusing to display a passport is a $5000 ticket.


VEHICLES
1. Vehicles in the parking lot, or are reasonably parked elsewhere should be left alone.
2. Vehicles that look abandoned, broken, with no driver, can be impounded.
3. Any vehicle that hasn't moved in a significant amount of time may be impounded.
4. Impounding is an essential job for USAR/TDF, it helps keep the server clean and less laggy.
5. If in doubt, always search the vehicle and message the owner(s) before impounding.
6. USAR/TDF Armed Vehicles may be used on patrol. The weapon should be used to disable vehicles, not to blow them up.
7. Terrorist Armed Vehicles will be destroyed if captured by USAR/TDF.



CITY PROTOCOL
1. Military Personnel may patrol major cities.
2. Military Personnel may stop by the car shop to make sure there are no cars that need to be impounded.
3. Military Personnel may not stand around or loiter in the centre of town.
4. Military Personnel may enter the town in a large number should a Terrorist act occur. After the area is clear, they need to leave the town again.
5. MARTIAL LAW MAY BE DECLARED AT ANY TIME.
6. The USAR/TDF HQ buildings are illegal for civilians to enter without authorization, however it is NOT illegal for civilians to be nearby unless they are causing a nuisance.



ARRESTING AND TICKETING
Arresting should be done to criminals who are considered a danger to themselves or others.

1. You may not arrest someone if you have given them a ticket and they paid it.
2. You must tell the suspect why they are being arrested before you arrest them.
3. If a civilian is wanted, you may arrest them. Do not kill them, unless the situation falls under the 'Use of Lethal Force' section.

A Civilian may be temporarily restrained under the following conditions.

1. You feel an imminent threat/danger to your person
2. You perceive an imminent threat/danger to another officer/civilian.
3. The civilian’s actions are endangering their own well being or imminent danger to public/private property.

Ticketing a civilian is considered a warning for the civilian. If they break a law, but do not pose a threat to anyone, you may ticket a civilian.

1. Tickets must be a reasonable price.
2. Ticket prices should be based off of the crimes committed.
3. Refusal to pay a legit ticket is grounds for arrest.
4. Giving a civilian and illegitimate ticket, such as $100k for speeding, etc., is not allowed and will result in your removal from USAR/TDF.

Before releasing a civilian check first for:

1. Any outstanding warrants.
2. Illegal items (Drugs, Firearms)
3. Check that all licenses for the situation or the possession of particular items is present.

A complete list of all crimes and the appropriate punishments should be given to military personnel during training. If in doubt, or if you have not been trained, ask a higher ranking officer what to do.


PROBABLE CAUSE TO SEARCH
You have reason to search a player under the following circumstances:

1. Suspect name is found on the wanted list. (Search player and Vehicle)
2. Refusing to stop for USAR/TDF. (on foot or in a vehicle)
3. Wearing Terrorist gear. (non-weapons eg. ghillie, gas-mask - You can only search the player)
4. Refusing to leave an area where a crime has occurred. (if not already under investigation).
5. Operating a vehicle without the required license/s. (Search player and Vehicle)
6. Purposefully driving around (or backtracking) a checkpoint to avoid being searched. (Search player and vehicle)
7. USAR/TDF have right to check person and cars that go through the checkpoint, for inspections.



WEAPONS
USAR/TDF are NEVER allowed to supply civilians with weapons. This will get you banned from the server and removed from being USAR/TDF.

Legal Weapons for Civilians to carry with a permit:
1. P07
2. Rook
3. ACP-C2
4. Zubr
5. 4-five
6. PDW2000

Any other weapon (Including Silenced P07 [Considered a USAR/TDF Weapon]) is illegal.

1. Civilians are not allowed to have a weapon out within the town limits.
2. Civilians may have a gun out when they are not in the town. However they should submit to a license search if confronted by an officer and should have the gun lowered (Press Ctrl Twice).


USE OF NON-LETHAL FORCE
At this time the Taser (Silenced P07) is the only form of Non-Lethal Force.

1. Taser should be used to incapacitate non complying civilians in order to restrain them.
2. Do not discharge your Taser unless you intend to incapacitate a civilian, randomly discharging your weapon will result in your suspension.
3. Only use your Taser in compliance with the laws and the rules, do NOT enforce your will on others.



USE OF LETHAL FORCE
1. Use of Lethal force is only permitted for the protection of your life, another soldier's life, or a civilians life, if and only if non-lethal force would not be effective.
2. Discharging of a weapon when not under threat or not during training exercises is not allowed. Military Personnel caught in violation of this rule will be removed from the server and suspended from USAR/TDF.
3. Failure to follow proper weapons discipline and procedure will get you removed from the server and suspended from the USAR/TDF.



RAIDING/CAMPING
Raiding is defined as a squad of military personnel invading an area of high terrorist activity in order to stop the terrorists in illegal acts.

1. In order to raid an area, USAR/TDF must have at least 4 military personnel involved, one of which must be a Sergeant or above.
2. All civilians in a raid area may be restrained and searched. If nothing illegal is found, you must let them go.
3. If illegals are found during a search, you may proceed to arrest or fine as usual.
4. Lethal force is only authorized as described under 'Use of Lethal Force'.
5. After the area is secure, the military personnel must leave the area.
6. An area cannot be raided again for 20 minutes after a previous raid.
7. If the raid is a failure (All military personnel die), the 20 minute timer still applies to those military personnel.
8. Backup may be called in, but it may not consist of fallen military personnel (see 'New Life Rule').

Camping is defined as the prolong stay of military personnel in an area.

1. Checkpoints are not considered camping. See Checkpoint section for a definition of proper checkpoint procedures.
2. See Bank Robbery and City Protocol sections for more info on camping in the main towns.
3. Camping of illegal areas is staying longer than needed after a raid, or if military personnel do not conduct a raid but continue to watch and take action against civilians entering the area.




TEAMSPEAK RULE
Items on this list may result in your removal from the server and/or ban, based on the admins discretion.

1. Spamming any chat channel will result in your removal.
2. All Players (Including Civilians/Terrorists) Must Be On Teamspeak In The TaskForceRadio Channel

 


RogueOne

 

Dev Team

Posts : 12
Join date : 2015-12-16
Age : 21
Location : Perth